![]() Identifying blockers to your design ideas and communicating with the appropriate teams to see if they're possible to implement (New Gameplay, AI, Cameras, Audio, Text, Objectives etc.).Crafting narrative structure, creating and maintaining scripts/scenes for controlling various game elements.Collaborating with the Mission Director, Lead Writer, your Narrative colleagues, and both Game & Level Designers to develop innovative quests that flow with the overall game.Designing, writing and implementing narrative gameplay content.Applications will be reviewed whilst the job-ad is posted. We kindly ask you to apply with your CV and message to the hiring manager/cover letter in English. This is a permanent position based in Malmö, Sweden, and requires working onsite. Working with a diverse Narrative team and in collaboration with multidisciplinary game designers, you’ll be responsible for the holistic design of narrative systems, pipelines for content, and the practical implementation of the story. The country boasts the second-highest concentration of video-game studios per capita in the world.We’re embarking on an amazing journey, together with Lightstorm Entertainment and FoxNext Games, to the world of Pandora, developing a new cutting-edge game set on the beautiful and dangerous moon from the prominent Avatar film franchise.Īs a Narrative Designer at Massive you'll have one foot in narrative and the other in design, you’ll bridge the gap between systems, UX, and are ultimately responsible for the player’s interaction with our story. Sweden’s video-game boom in the last half decade is one of the biggest success stories in the industry, fueled by a talented and creative workforce and the fruits of years of government support for education and technology. One out of 10 people worldwide has played a video game from Sweden. Stockholm also features a video game museum called Spelmuseum. Stockholm is the cultural, media, political, and economic centre of Sweden. It is also the capital of Stockholm County. The area has been settled since the Stone Age, in the 6th millennium BC, and was founded as a city in 1252 by Swedish statesman Birger Jarl. Just outside the city and along the coast is the island chain of the Stockholm archipelago. The city stretches across fourteen islands where Lake Mälaren flows into the Baltic Sea. Stockholm is the capital of Sweden and the most populous city in the Nordic countries 952,058 people live in the municipality. Many companies also ask the writer to produce and edit marketing or packaging drafts. During production of the game, writers will make changes as requested by the game designers, rewrite lines during the voice-over recording session, and draft new copy for cinematics. Like writing a novel or screenplay, the process of game writing is one of constant editing and revision. In some way, writers leave their mark on nearly every aspect of a game: the cinematic transition scenes, character development, plot, universe back story, right down to the color of the villain’s eyes. This team of storytellers is integral to the conception of the level design, all the way down to the type of weapons and vehicles at the player’s disposal. ![]() Working closely with the game design staff, game writers create story treatments and pitch scene ideas, write game dialogue, and consult with game artists to perfect character images and game environments. Game Writer jobs in Stockholm Game Writer
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